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Wheel_of_Fortune_Questions

Wheel_of_Fortune_Questions

in_preparation ARFF Attribution-NonCommercial-ShareAlike (CC BY-NC-SA) Visibility: public Uploaded 30-06-2024 by Iwo Godzwon
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Description: The dataset named 'wheel_of_fortune.csv' is carefully curated for enthusiasts and researchers interested in linguistic patterns, game design, and computational linguistics analysis. It comprises intricate details from the popular game show "Wheel of Fortune," focusing on a variety of categories and the complexities of phrases used. This dataset is invaluable for understanding how different elements like category, phrase difficulty, and phrase structure influence game design and player strategies. Attribute Description: 1. Category: This column represents the type of phrase, with values including 'Movie Quotes', 'Landmark', 'Quotation', 'Song Artist', and 'Movie Title'. It indicates the genre to which the phrase belongs. 2. Word To Guess: Contains the phrase to be guessed, exemplified by values such as 'Nifty Tie', 'Glass Dish', 'Living-Room Drapes', 'Kitchen Utensils', 'Family Heirlooms'. These entries are sanitized to remove any ambiguous characters, ensuring clarity and precision. 3. Number of Words: Shows the count of words in the phrase, with sample values like 3, 2, 3, 3, and 3. This metric is vital for assessing phrase complexity and setting game difficulty. 4. Total Number of Letters: Indicates the total letters in the phrase, with examples being 12, 11, 11, 20, and 17. It provides insights into the phrase's length and potential difficulty for the players. 5. First Word Letters: This column shows the number of letters in the first word of the phrase, with values such as 3, 4, 5, 3, and 10. It aids in analyzing the structure and variability of the phrases within the dataset. Use Case: This dataset is perfect for analyzing linguistic patterns within game shows, particularly "Wheel of Fortune", allowing developers to design better game mechanics and educational researchers to study language complexity in gaming contexts. Additionally, it serves as a resource for computational linguistics to develop algorithms that predict phrase difficulty based on structure and category, enhancing AI capabilities in understanding human language games.

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